With the directions to the Wizard's Fortress,
Teddy Ruxpin, Grubby,
Newton Gimmick, Prince
Arin, and the Wooly What's-It
continue to their destination. When asked about the Wizard's
disposition, Wooly simply replies that there's nothing to worry
about and that he hears the Wizard is a real friendly guy.
But when they get to the fortress and knock
at the door, the statement is ignored when a somewhat angry voice
demands to know who's there. Grubby sarcastically remarks that
the Wizard sounds real friendly to him. Teddy describes there
situation as the poor Princess
has been kidnapped. The wizard peaks out from the doorway and
declares that he refuses to work for any "poor" princess.
So Gimmick re-phrases the statement, adding that she is a "rich,
unfortuanate" princess. At the sound of "rich",
the Wizard gladly invites them inside.
At the site of Wooly, the door is immediately
shut. The Wizard says he will not let Wooly inside but denies
any fear of the creature, just that he'd get fur all over the
Wizard's furniture. Grubby picks up some popcorn on the way in
and the Wizard allows them to have a seat while he goes in the
back, behind a curtain, for preperational puproses. Using a radio,
the Wizard contacts his associate, Louie, the same guy who'd
blinded the Mudblup in the Mudblup
caves, allowing Teddy and his friends to escape. The Wizard tells
Louie to hurry back to the fortress. When he arrives, the Wizard
introduces their visitors. He asks Louie for any film on a missing
princess. Louie recognizes them from the caves. He says he found
the princess with the Gutangs.
The Wizard instructs him to put the film on the projector while
he stalls the guests.
The Wizard emerges from the curtain once
again and sits at the table with the adventurers. He then tells
them to "concentrate, so that htey may bring forth the mystical
powers of communication". Meanwhile, the Wizard pushes some
levers under the table with his feet. The first one activates
a tamberine, and the second starts the beating of a drum. Grubby
assumes the Princess had joined a band of gypsies, and then ran
to join the army. The Wizard charges Prince Arin for the "collect
call" to the spirits. A pointer on the table begins to move
and points to different letters:
G-U-T-A-N-G-S.
Gutangs.
Prince Arin asks the Wizard for more information
and the Wizard asks once again for more money. He then points
to a giant glass dome-like object on the wall near the table
which the Wizard referred to as "The Magic Eye" which
was really a giant movie screen for the films to play. The Wizard
requests that the Magic Eye tell them about the Gutangs and Louie
starts the projector. Wooly watches through the window as pictures
flash on the screen and the Wizard summarizes what they are viewing:
He tells them of the Gutang fortress in
the Treacherous Mountains of the HardToFind City. Pictures
flash of Princess Aruzia being taken captive by the Gutangs.
The pictures also show the Gutangs' flying machines. Prince Arin
asks for directions to the Treacherous Mountains and the Wizard
charges him for Grubby's popcorn. Prince Arin sacrifices the
last of his gold. The Wizard replies simply, "To the northeast,
as the crow flies." Grubby jokingly suggests that they trade
their Airship in for a crow.
Teddy and his friends leave the Wizard.
They also leave Wooly, who is still too big for the Airship to
transport to the top of the Treacherous Mountains. They thank
him for his help and leave. They stock up on their supplies on
the way: Gimmick gets more wood for their journey to the top
of the mountains, Grubby makes a pot of Root Stew in case anyone
gets hungry, and Prince Arin and Teddy Ruxpin make a special
surprise for the Gutangs in case they run into any trouble.
Meanwhile, Tweeg
and L.B. notice the Airship as
it lands to pick up supplies. Tweeg then searches through a trunk
to search for a disguise. He finds a dress which his grandmother
sold (!?!) to him on her death bed. He puts it on and almost
fools L.B. pretending to be a little old lady. He then finds
a basket and tells L.B. to hop in.
When they reach the Airship, Tweeg asks
the adventurers to let them board. Tweeg says he is a little
old lady in distress and must bring her grandaughter, who lives
in the Treacherous Mountains, a basket of goodies. Just as Grubby
is about to spill the beans on their secret mission, Gimmick
allows her to come onboard.
When they reach the top of the Treacherous
Mountains, Tweeg dashes off to find the treasure with L.B. while
the others wait until the middle of the night to mess around
witht he Gutangs and try and find the Princess.
At about midnight, the adventurers begin
their search. One by one, they begin to knock the Gutangs out
and use their armor as disguises. Grubby puts his helmet on backwards
and begins to knock them out accidentally. When they all have
their armor, they find the guardhouse where the Princess is being
held.
Prince Arin manages to take care of the
two guards who are watching the Princess and break open the cell.
The Princess is overwhelmed to see her brother and thanks them
all for saving her. Teddy hands her a disguise to put on as she
remarks that it is an awful thing to have to look like.